Hit-Stop in VR: Combination of Pseudo-haptics and Vibration Enhances Impact Sensation - YouTube
Frontiers | Holitouch: Conveying Holistic Touch Illusions by Combining Pseudo-Haptics With Tactile and Proprioceptive Feedback During Virtual Interaction With 3DUIs
Homido Mini glasses review: Pseudo VR you can tuck in your pocket
UCL MotionInput v3.1 Prototype Build: Pseudo-VR Special Edition for Minecraft - YouTube
resident evil 4 PC – pseudo first person view – Just for fun… | Resident Evil 4 HD Project
Resident Evil 4' for Oculus is a thrill, but it feels like less of a classic in VR | Mashable
VR and Biometrics in Banks
Resident Evil 4 VR analysis: Use Sidequest to access what Facebook denies you | Ars Technica
Virtual Reality Startup: Yes, VR Is Antisocial. And That's Okay! - Vox
Funnel plot for VR training effectiveness of both uncontrolled and... | Download Scientific Diagram
Pseudo-gustatory display system based on cross-modal integration of vision, olfaction and gustation | Semantic Scholar
PDF] Pseudo-Haptic Button for Improving User Experience of Mid-Air Interaction in VR | Semantic Scholar
Electronics | Free Full-Text | Development of a Virtual Object Weight Recognition Algorithm Based on Pseudo-Haptics and the Development of Immersion Evaluation Technology
Shaun Taylor: Pseudo-Virtual Reality with Google Cardboard
VR 2014: Toward "Pseudo-Haptic Avatars": Modifying the Visual Animation of Self-Avatar Can Simulate the Perception of Weight Lif in VR on Vimeo
PDF] Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR | Semantic Scholar
VR 2014: Toward "Pseudo-Haptic Avatars": Modifying the Visual Animation of Self-Avatar Can Simulate the Perception of Weight Lif in VR on Vimeo